diff options
| -rw-r--r-- | .config/gdb/gdbinit | 2 | ||||
| -rw-r--r-- | .config/picom/picom.conf | 435 | ||||
| -rw-r--r-- | .config/zsh/knight | 10 | ||||
| -rw-r--r-- | .local/share/nvim/site/autoload/statusbar.vim | 68 | ||||
| -rw-r--r-- | .local/share/nvim/site/colors/n8.vim | 4 |
5 files changed, 500 insertions, 19 deletions
diff --git a/.config/gdb/gdbinit b/.config/gdb/gdbinit index 8add4e8..8ece43b 100644 --- a/.config/gdb/gdbinit +++ b/.config/gdb/gdbinit @@ -10,4 +10,4 @@ define soinit source ~/.config/gdb/gdbinit end - +set debuginfod enabled off diff --git a/.config/picom/picom.conf b/.config/picom/picom.conf new file mode 100644 index 0000000..d3bbe5e --- /dev/null +++ b/.config/picom/picom.conf @@ -0,0 +1,435 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 7; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .75 + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -7; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -7; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) +# shadow-color = "#000000" + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. +# clip-shadow-above = [] + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.1; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.1; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 0.95; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 0.9; + +# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should never be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with +# `transparent-clipping`. +corner-radius = 15 + +# Exclude conditions for rounded corners. +rounded-corners-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'" +]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +blur-method = "gaussian" +blur-size = 12 +# # +blur-deviation = true +# # +blur-strength = 30 + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +blur-background = true + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "15,15,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,"; +# +# blur-kern = "" +# blur-kern = "5x5box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +blur: +{ + method = "gaussian"; + size = 50; + deviation = 20.0; +} + +################################# +# General Settings # +################################# + +# Enable remote control via D-Bus. See the man page for more details. +# dbus = true + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = "glx" +backend = "glx"; + +# Enable/disable VSync. +# vsync = false +vsync = true; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true; + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. This usually means windows from the same application +# will be considered focused or unfocused at the same time. +# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. +# +# detect-client-leader = false + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +glx-no-stencil = true; + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn every time, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true; + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window +# contents. Read the man page for a detailed explanation of the interface. +# +# window-shader-fg = "default" + +# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar +# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg. +# +# window-shader-fg-rule = [ +# "my_shader.frag:window_type != 'dock'" +# ] + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Specify a list of conditions of windows that should never have transparent +# clipping applied. Useful for screenshot tools, where you need to be able to +# see through transparent parts of the window. +# +# transparent-clipping-exclude = [] + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = "/path/to/your/log/file" + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = "/path/to/your/log/file" + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# clip-shadow-above::: +# Controls whether shadows that would have been drawn above the window should +# be clipped. Useful for dock windows that should have no shadow painted on top. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; clip-shadow-above = true; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/.config/zsh/knight b/.config/zsh/knight index 507212f..5634a20 100644 --- a/.config/zsh/knight +++ b/.config/zsh/knight @@ -1,17 +1,17 @@ prompt_git_status() { - if [ -d ".git" ]; then + if [ -d "$(git rev-parse --git-dir 2>/dev/null)" ]; then sign="\ue725"; - [[ -n $(git status -s) ]] && sign="\ufc1a"; + [[ -n "$(git status -s)" ]] && sign="\ufc1a"; git_branch=$(git branch); echo "%F{#547f62}%f%B%F{#191919}%K{#547f62} ${sign} ${git_branch##*\* } %f%k%b"; fi; } update_prompt() { - RPROMPT="$(prompt_git_status)" + export RPROMPT="$(prompt_git_status)" } -PROMPT="%B%F{#191919}%K{#547f62} %n %k%b%f%F{#547f62}%K{#191919}%f%k%F{#191919}%K{#547f62}%f%k%B%K{#547f62}%F{#191919} %m %b%k%f%F{#547f62}%K{#191919}%f%k%F{#191919}%K{#7698C4}%B %~ %b%f%k%F{#7698C4}%k%f " +PROMPT="%F{#547f62}%B%F{#181818}%K{#547f62}%n %k%b%f%F{#547f62}%K{#00000000}%f%k%F{#547f62}%K{#00000000} %f%k%B%K{#547f62}%F{#181818} %m %b%k%f%F{#547f62}%K{#00000000} %f%k%F{#7698c5}%F{#181818}%K{#7698c4}%B %~ %b%f%k%F{#7698c4}%k%f " -[[ -z $precmd_functions ]] && precmd_functions=() precmd_functions=($precmd_functions update_prompt) +[[ -z "$precmd_functions" ]] && precmd_functions=() precmd_functions=($precmd_functions update_prompt) diff --git a/.local/share/nvim/site/autoload/statusbar.vim b/.local/share/nvim/site/autoload/statusbar.vim index 59e63f5..4dc8e31 100644 --- a/.local/share/nvim/site/autoload/statusbar.vim +++ b/.local/share/nvim/site/autoload/statusbar.vim @@ -1,20 +1,64 @@ +function TabLabel(n) + let buflist = tabpagebuflist(a:n) + let winnr = tabpagewinnr(a:n) + return bufname(buflist[winnr - 1]) +endfunction + +function! TabLine() + let s = '' + for i in range(tabpagenr('$')) + " select the highlighting + if i + 1 == tabpagenr() + let s ..= '%#TablineC#%#TabLineSel#' + else + let s ..= ' %#TabLine#' + endif + + " set the tab page number (for mouse clicks) + let s ..= '%' .. (i + 1) .. 'T' + + " the label is made by MyTabLabel() + let s ..= '%{TabLabel(' .. (i + 1) .. ')}' + + if i + 1 == tabpagenr() + let s ..= '%#StatusLine#%#TabLine#' + else + let s ..= ' ' + endif + endfor + + " after the last tab fill with TabLineFill and reset tab page nr + let s ..= '%#TabLineFill#%T' + + " right-align the label to close the current tab page + if tabpagenr('$') > 1 + let s ..= '%=%#TablineC#%#TabLineSel#%999X ' + endif + + return s +endfunction + + function! statusbar#refresh() + set laststatus=3 + let g:currentmode={ - \ 'n' : 'NORMAL ', - \ 'v' : 'VISUAL ', - \ 'V' : 'V·Line ', - \ "\<C-V>" : 'V·Block ', - \ 'i' : 'INSERT ', - \ 'R' : 'R ', - \ 'Rv' : 'V·Replace ', - \ 'c' : 'Command ', + \ 'n' : 'NORMAL', + \ 'v' : 'VISUAL', + \ 'V' : 'V·Line', + \ "\<C-V>" : 'V·Block', + \ 'i' : 'INSERT', + \ 'R' : 'R', + \ 'Rv' : 'V·Replace', + \ 'c' : 'Command', \} set statusline= - set statusline+=\ %{toupper(g:currentmode[mode()])} - set statusline+=%= - set statusline+=\ %f + set statusline+=%#StatusLineBlock#\ %{toupper(g:currentmode[mode()])}%#StatusLine# + set statusline+=\ %#StatusLine#%#StatusLineBlock#%f%#StatusLine# set statusline+=%= - set statusline+=\ %l/%L\ %p%%\ + set statusline+=%#StatusLine#%#StatusLineBlock#%l/%L\ %p%%\ + + set tabline=%!TabLine() endfunction diff --git a/.local/share/nvim/site/colors/n8.vim b/.local/share/nvim/site/colors/n8.vim index cac3945..a54b619 100644 --- a/.local/share/nvim/site/colors/n8.vim +++ b/.local/share/nvim/site/colors/n8.vim @@ -20,11 +20,13 @@ hi FloatBorder guifg='darkgrey' guibg='#252525' " Statusline hi StatusLine cterm=NONE ctermbg=darkgreen guibg='#547f62' guifg='#181818' hi StatusLineNC cterm=NONE ctermbg=black guibg=background guifg='#252525' +hi StatusLineBlock cterm=NONE ctermbg=NONE guibg='#547f62' guifg='#181818' " Tab hi TabLine cterm=italic ctermbg=black ctermfg=darkgrey gui=italic guifg='#999999' guibg='#252525' hi TabLineFill cterm=bold ctermbg=black ctermfg=darkgrey guifg='#252525' guibg='#252525' -hi TabLineSel cterm=bold ctermbg=black ctermfg=darkgrey guibg=background guifg='#ffffff' +hi TabLineSel cterm=bold ctermbg=black ctermfg=darkgrey guibg='#547f62' guifg='#181818' +hi TabLineC cterm=bold ctermfg=darkgrey guifg='#547f62' " Highlight hi Visual ctermbg=235 guibg='#252525' |